1. ADI will actively encourage Chris to use his own weapons--that's one less gun they have to supply from their own armory! As with other characters who have proven competent enough with firearms to take one on a field mission, Chris will be supplied with ammunition.
2. The boats are relatively small and light, maxing out at 5 people. Coastal marshes in this area can get very shallow and narrow very quickly, depending on where the tide is, and while ADI's mission is taking place during high tide, they want to make sure their boats can get out easily without getting a propeller stuck in the mud.
3. Going through the "correct channels" will yield success here--if Chris brings this up with ADI security, they will be on board with setting up patrols around HQ and the apartments in the evenings and mornings. They will want anyone who takes on patrol duty to do so in teams of at least two people. Some of the NPC members of the security team will be willing to assist, while others will be view anything outside actual ADI buildings as Not Their Problem. Those who take up patrols will still be expected to be inside by curfew if they live in ADI housing, but are welcome to keep watch inside at the entrances past that time (though the security team that minds the apartments may side-eye them a bit). If they're out past curfew, the ADI HQ building is open for night-shift workers and they're welcome to catch some sleep in the canteen or one of the offices in there at night. There just aren't going to be beds.
4. ADI is still working on analyzing the kelpies killed or captured in the TDM, so unfortunately they don't have a lot of new information. This current mission was intended to be reconnaissance only, to help ADI further assess the threat and come up with better information for their field agents--everyone's going into this encounter a bit blind. At the moment, they know that shooting the creatures works.
no subject
2. The boats are relatively small and light, maxing out at 5 people. Coastal marshes in this area can get very shallow and narrow very quickly, depending on where the tide is, and while ADI's mission is taking place during high tide, they want to make sure their boats can get out easily without getting a propeller stuck in the mud.
3. Going through the "correct channels" will yield success here--if Chris brings this up with ADI security, they will be on board with setting up patrols around HQ and the apartments in the evenings and mornings. They will want anyone who takes on patrol duty to do so in teams of at least two people. Some of the NPC members of the security team will be willing to assist, while others will be view anything outside actual ADI buildings as Not Their Problem. Those who take up patrols will still be expected to be inside by curfew if they live in ADI housing, but are welcome to keep watch inside at the entrances past that time (though the security team that minds the apartments may side-eye them a bit). If they're out past curfew, the ADI HQ building is open for night-shift workers and they're welcome to catch some sleep in the canteen or one of the offices in there at night. There just aren't going to be beds.
4. ADI is still working on analyzing the kelpies killed or captured in the TDM, so unfortunately they don't have a lot of new information. This current mission was intended to be reconnaissance only, to help ADI further assess the threat and come up with better information for their field agents--everyone's going into this encounter a bit blind. At the moment, they know that shooting the creatures works.