The young punks will be a little more hostile to people doing missions in their territory because you're picking up something they now want. If approached outside the context of missions, they will be suspicious of outsiders and likely demand some sort of proof that Jeff can be trusted. This could be potentially gained over time, but not immediately during this event.
If you'd like to explore this more for the 'intel' portion of things, could you hit us up on the Feedback Page to discuss this as a potential player plot? There's another player who wanted to do some stuff with the gangs around town and we'd love to work them more into the metaplot if that's where interest lies for multiple players. We'd like to know what sort of timeline you're looking at for getting in with the punks and what sort of intel Jeff is looking for.
no subject
If you'd like to explore this more for the 'intel' portion of things, could you hit us up on the Feedback Page to discuss this as a potential player plot? There's another player who wanted to do some stuff with the gangs around town and we'd love to work them more into the metaplot if that's where interest lies for multiple players. We'd like to know what sort of timeline you're looking at for getting in with the punks and what sort of intel Jeff is looking for.