apocalypsehowmods: (Default)
Apocalypse How Mods ([personal profile] apocalypsehowmods) wrote in [community profile] apocalypsehowooc2023-12-23 04:54 pm
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Event OOC - Apocalypse How

Apocalypse How - OOC
And here we have our final poll for the game! Check out this IC POST for details on what characters will be walking into at the center of the Wolfe House. They are now left with a choice: to stay in the world of Apocalypse How or to leave and go… somewhere. ICly, characters have no idea where they're going. Reyes Amador and Bonnie Gale think the portal they've created leads home, but it is OOCly up to players where their character will end up if they choose to leave. Leaving comes with the danger that characters will be taking a piece of the Fear Entities with them to the new place they go. The Fear Entities might arrive before your character and ruin a world before they get there. They might arrive years after your character is dead. Or they might arrive at the same instant as your character in a nascent state, eager to explore a new world and grow themselves on whatever fears and life they find.

For those left behind, you'll need to survive escaping the house. Once you do, you'll find that some amount of time has passed since you went into Dogtown. And if you are staying… you're keeping some piece of the Entities in this world. How strong their influence is will depend on how many left, taking pieces with them. If the majority of characters leave, the Entities will be much reduced in strength with Dogtown returning to a kind of weird place with the occasional Happening. The Entities and their cults will likely rebuild their strength with time, but that's a distant problem. If most characters stay, the threat from the Entities will remain and they will find themselves constant targets from various factions wanting to use them for apocalypse rituals of their own. The wheel keeps turning.

The more characters that leave, the shorter the time dilation. As a note on an OOC level, if the majority of characters choose to stay, they will be walking out of Dogtown 10-15 years after they went in.

For any characters who are staying, they are welcome to attempt to talk to or even kill Bonnie and Reyes in the ballroom. On an OOC level, we're going to say that they'll only be able to kill these NPCs after the players who want to talk to them have done so.

Post below under the option you'll be going with for your character: Stay or Go.

REMEMBER: Staying or going does not have to be an IC decision. Your character could be prevented from entering the portal or get sucked in against their will. You, the player, get to decide what happens to your character here!

Please respond by 8 January, 11:59 PM Pacific time.
twicelost: (Default)

Re: QUESTIONS

[personal profile] twicelost 2023-12-23 11:08 pm (UTC)(link)
I may have missed this, so: do characters ICly know they'll be bringing back a piece of the Entity that marked them if they go home?
ruevealing: (cause i'm my own biggest fan)

[personal profile] ruevealing 2023-12-23 11:48 pm (UTC)(link)
Me coming through with the predictable questions: what are milo's end game plans?
wewillwewill: (Default)

[personal profile] wewillwewill 2023-12-24 09:24 am (UTC)(link)
Question!

Elidibus is the sort to see how dangerous it would be for ANYONE to leave and consider the ramifications of trying to destroy the portal. Whether it is self-sustained now or killing Reyes would shut it down.

(Or for the sake of allowing player choice in staying or going, 'shut it down before too many can go through')

Anyway is this at all a viable option? Would there be any way of discerning, whether through the Eye or magic, what might happen now the portal is open, if someone were to try and shut it down? (Or even HOW to shut it down pre-emptively).