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apocalypsehowooc2022-07-14 07:51 pm
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Entry tags:
Event OOC - Aftermath
Aftermath - OOC
Summaries and content warnings for each prompt in the event are provided below. Please pose questions to the designated mod comment, and plot away!
➥ Handle With Care: 16-20 July
➥ Shipping and Handling: 28-31 July
➥ Say, Say, O Playmate: 16-25 July
➥ Let's Have a Tea Party: 16-31 July
➥ Handle With Care
(cw: arachnophobia, entomophobia, chirophobia, elafiphobia)
Some creatures of Dogtown have made their escape while ADI's focus has been in Appalachia. While most have been hunted down and disposed of, a few remain to be cleaned up. Butterflies and spiders with too many hands pose more psychological threat than physical, but still need to be taken care of. There's also word of a deer with far too many hands wandering the streets at night that has turned aggressive towards onlookers and obvious threats.
➥ Shipping and Handling
(cw: underwater threats, drowning, refuse/filth, squirmy things, human-caused environmental damage)
ADI has received reports of the sound of sobbing under Blynman Bridge, a busy but deteriorating drawbridge over a treacherous canal, at sunset each night. There's something in the too-deep water that strikes itself against the hulls of boats in the daytime and cries in wretched despair at night. Visit the canal as the sky grows dark and you might see something that could be a face under the water. Enter the water, though, and the floating garbage that has been blamed for the damage to boats will ensnare you and drag you down. Best have a backup plan for rescue.
➥ Say, Say, O Playmate
(cw: hallucination, disorientation, synesthesia, altered mental states, breaking and entering)
Characters will begin seeing a 'playmate' in reflective surfaces around Gloucester. These interlopers appear to be friendly and are tailor made to appeal to your character. Maybe they're a small child seeking help from the mirror world they're trapped in. Maybe they're a sly young woman who wants to show you something interesting. In any case, all of the playmates want you to follow them. There is some supernatural compulsion for those who need it, fueling their desire to go along. The playmates will direct characters all over Gloucester, even into places that might get them arrested, like private residences or even the police station. Wherever characters go, the playmates will be encouraging them, cheering them on from the mirrors and reflections. They are hunting for something that does actually exist! Characters who persist and aren't just arrested or otherwise stopped in their hunt will be rewarded with a tiny mirror fragment. Touching it induces disorientation and synesthesia. Also, your playmate has now disappeared. Tragedy!
Characters will not be able to see or interact with each other's playmates. Not even if two people look in the same surface. The playmates whisper into character's minds and they might tell different characters entirely different things.
➥ Let's Have a Tea Party
(cw: death; drowning; choking; claustrophobia; nausea; emetophobia/vomiting; disorientation/vertigo; body horror)
Creepy dolls have been washing up on Gloucester's beaches, and volunteers doing summer beach clean-ups have been finding them. It's not every doll that's a problem, but some seem to have a strange effect. ADI's closing down a part of the beach to try to find and dispose of the things, and they need assistance. Manipulating the dolls (even with gloves) leads to a sensation of being rocked, first gently, and then more violently, like you're being tossed about in the ocean. Those who visit the stretches of beach where the dolls are at all, even without touching them, will begin to experience nightmares of being lost at sea, dragged beneath the waves, and drowned. You might wake up nauseated with the floor still lurching beneath you or coughing up seawater, if you're especially unlucky.
A Handy Plotting Form
➥ Handle With Care: 16-20 July
➥ Shipping and Handling: 28-31 July
➥ Say, Say, O Playmate: 16-25 July
➥ Let's Have a Tea Party: 16-31 July
➥ Handle With Care
(cw: arachnophobia, entomophobia, chirophobia, elafiphobia)
Some creatures of Dogtown have made their escape while ADI's focus has been in Appalachia. While most have been hunted down and disposed of, a few remain to be cleaned up. Butterflies and spiders with too many hands pose more psychological threat than physical, but still need to be taken care of. There's also word of a deer with far too many hands wandering the streets at night that has turned aggressive towards onlookers and obvious threats.
➥ Shipping and Handling
(cw: underwater threats, drowning, refuse/filth, squirmy things, human-caused environmental damage)
ADI has received reports of the sound of sobbing under Blynman Bridge, a busy but deteriorating drawbridge over a treacherous canal, at sunset each night. There's something in the too-deep water that strikes itself against the hulls of boats in the daytime and cries in wretched despair at night. Visit the canal as the sky grows dark and you might see something that could be a face under the water. Enter the water, though, and the floating garbage that has been blamed for the damage to boats will ensnare you and drag you down. Best have a backup plan for rescue.
➥ Say, Say, O Playmate
(cw: hallucination, disorientation, synesthesia, altered mental states, breaking and entering)
Characters will begin seeing a 'playmate' in reflective surfaces around Gloucester. These interlopers appear to be friendly and are tailor made to appeal to your character. Maybe they're a small child seeking help from the mirror world they're trapped in. Maybe they're a sly young woman who wants to show you something interesting. In any case, all of the playmates want you to follow them. There is some supernatural compulsion for those who need it, fueling their desire to go along. The playmates will direct characters all over Gloucester, even into places that might get them arrested, like private residences or even the police station. Wherever characters go, the playmates will be encouraging them, cheering them on from the mirrors and reflections. They are hunting for something that does actually exist! Characters who persist and aren't just arrested or otherwise stopped in their hunt will be rewarded with a tiny mirror fragment. Touching it induces disorientation and synesthesia. Also, your playmate has now disappeared. Tragedy!
Characters will not be able to see or interact with each other's playmates. Not even if two people look in the same surface. The playmates whisper into character's minds and they might tell different characters entirely different things.
➥ Let's Have a Tea Party
(cw: death; drowning; choking; claustrophobia; nausea; emetophobia/vomiting; disorientation/vertigo; body horror)
Creepy dolls have been washing up on Gloucester's beaches, and volunteers doing summer beach clean-ups have been finding them. It's not every doll that's a problem, but some seem to have a strange effect. ADI's closing down a part of the beach to try to find and dispose of the things, and they need assistance. Manipulating the dolls (even with gloves) leads to a sensation of being rocked, first gently, and then more violently, like you're being tossed about in the ocean. Those who visit the stretches of beach where the dolls are at all, even without touching them, will begin to experience nightmares of being lost at sea, dragged beneath the waves, and drowned. You might wake up nauseated with the floor still lurching beneath you or coughing up seawater, if you're especially unlucky.
QUESTIONS
Say, Say, O Playmate
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murderpest control purposes. Her pay will be docked for the next week or two, as well, and she'll receive a very stern talking to about keeping evil things.no subject
Mostly the thought was if they seemed genuinely weird but harmless to people who aren't afraid of spiders she might try and give one a safe place to exist, since she's not sold on everything supernatural being evil here (yet.) And since they're probably cute/not particularly odd by Boiling Isles standards.
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Question about playmates
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playmate question also
ETA: this is assuming that the hypothetical playmate would be able to attract a character to follow them through whatever traits they have, of course, though i understand if that's too convoluted!
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For the playmate prompt, are characters aware of where they're being led but being supernaturally encouraged onward?
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For the playmate prompt, we will leave this up to individual players. Their character may not need supernatural compulsion to play, after all. If they do, their character may become aware, or they might have no idea. Whatever is most fun for you!
tea party
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Re: QUESTIONS
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that sweet, sweet CRsafety!LP
→ Housing: Bonnie's
→ What ADI Department(s) Does the Character Work In?: Equipment/Research
→ Permissions: HERE
→ Handle With Care: So Peter's last trip to Dogtown was a disaster and he got pecked up by the creepy birds. He kind of has a bone to pick with the place (heh) and will probably head out to help with the clean-up just to prove to himself that he can.
→ Shipping and Handling: Open to have him investigate with someone!
→ Say, Say, O Playmate: Yeah, he's... probably gonna see Gwen and will do absolutely everything to try and keep up with her. Which means he's gonna try everything in his power not to get stopped or arrested, so maybe there's room for some conflict there? Private property, what private property?
Will also probably be really upset after, so there's room for pain there too, sob.→ Let's Have a Tea Party: Also open for any investigation shenanigans you wanna do with this!
→ Housing: ADI
→ What ADI Department(s) Does the Character Work In?: Medical
→ Permissions: HERE
→ Handle With Care: He's not a fighter so if anyone wants to save him from horrifying creatures, that'd be great actually?
→ Shipping and Handling: Maybe he can return the favor to the universe and save someone from drowning? Or maybe he mistakes the face for someone drowning and goes in and is in for a wet traumatizing surprise.
→ Say, Say, O Playmate: Might have him see someone from his world for the psychological impact (Benton or Abby maybe) or go with a random patient needing his help option. Could also see other characters doing the same and confronting them about what the hell they're doing? If he realizes they seem to be under some kind of influence he might want to examine them or try to convince them to let him take some readings and gather some data!
→ Let's Have a Tea Party: Open to have him play medic provide some aftercare, especially for the characters that got really sick!
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and investigation shenanigans with peter on the tea party???? or shipping and handling????? either????
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I MEAN they already got some experience looking through creepy stuff together, this time it's dolls then?
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Alexis
→ Housing: ADI apartment A4
→ What ADI Department(s) Does the Character Work In?: Security
→ Permissions: HERE
I'm on hiatus this month, but here's where Katrina will be. Happy to handwave brief meetings or shenanigans!
→ Handle With Care: Hunting the weird deer? Hunting the weird deer. Katrina is a hunter. She will be on the case. She will fight the deer. It will be incredibly ridiculous and kind of impressive at the same time, maybe? Idk. She will not catch the deer, but she'll chase it for sure. Maybe don't let her end up in a trash can or a dumpster during the chase pls thank
→ Shipping and Handling: She is definitely going freediving to investigate. She will definitely need help getting out from the clutches of the garbage. She will be mad because she needed HELP in the WATER, and also because THAT'S A LOT OF TRASH. Why are humans so gross? Gosh, just when she was starting to think better of them ob the whole smh
→ Say, Say, O Playmate: skipping this
→ Let's Have a Tea Party: skipping this
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kerry ( eve + quill )
→ Housing: adi housing apartment c1
→ What ADI Department(s) Does the Character Work In?: eve will probably sign herself up to do investigations
→ Permissions: HERE
→ Housing: adi housing apartment b3
→ What ADI Department(s) Does the Character Work In?: security
→ Permissions: HERE
→ Handle With Care:
→ Shipping and Handling:
→ Say, Say, O Playmate:
→ Let's Have a Tea Party:
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get in the water buddy
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ETA: here's a starter!!! lmk if you need any changes :')
Sue
→ Housing: ADI Apartment B2
→ What ADI Department(s) Does the Character Work In?: Security
→ Permissions: HERE + Abilities Opt-in
→ Shipping and Handling: I'm down to have Ade investigate this with someone. He's now been here long enough to identify the sobbing/face as a likely trap and will tell his colleague as much. That said, I'm also totally happy to have his partner fall for it anyway and need Ade to pull them out!
→ Say, Say, O Playmate: Ade will see a red fox in the mirror and will be compelled to follow it onto private property, where he will freak the fuck out of a security guard, bc, uh, grown man in an empty furniture gallery or wherever cooing at a mirror, not to mention the unsettling aura of his ADI disguise and potential for the said guard to catch a glimpse of something off about Ade's eyes in the mirror. I'm thinking of having Ade be arrested and then needing someone from ADI to bail him out at the police station. Alternatively, if your character is the vigilante type or just in the right place at the right time, it could also be fun for them to hear the commotion of the guard running out of the building and go in to investigate for themself. Really, I just want an excuse for Ade to get his scare on :D
→ Let's Have a Tea Party: Ade will be at the beach clean-up and will have one (1) brush with an Enchanted Doll of Seasickness and will, from that point on, find a nice big stick to poke and punt the dolls into trash bags rather than putting hands on them himself. He will encourage others to do the same. Ade will also be available for helping especially shaken/dizzy characters off the beach :|b
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very "i have no idea what's going on but if some magic thing you trust needs help ig i'll help you sneak into places", essentially. and i imagine if taka ends up being ~patrol while ade does his thing inside, looking in to warn him that they have to go might let him see ade sans disguise, too?
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Shall we handwave that cursory introductions happened in their apartment earlier and jump right into these shenanigans? ^^
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and YES, i'd definitely be down to just handwave first meetings and jump in. will you be making a toplevel? i'd be happy to do up a starter of taka picking ade up at the station or something either way. c:
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And yes, I'll include a starter for Taka in Ade's top-level!
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I think Ade will be the first properly scary-looking supernatural thing he's encountered in the setting? So it'd be neat that he's also HIS ROOMMATE. #notallsupernaturalcreatures
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EDIT: WHOOPS, just realized that my link was broken! It should actually lead to the top-level now.
Ilya
→ Housing: ADI, D3
→ What ADI Department(s) Does the Character Work In?: Investigations, probably joining research as well this month
→ Permissions: HERE
→ Handle With Care: Eda will definitely be volunteering to hunt down the Weird Bugs and Weird Deer! Eda should... really stop hunting things. If she keeps this up she's likely to turn into a large monster. But it's fine, this is fine, who wants to team up?
→ Shipping and Handling: I have no specific ideas for this, so I'll probably just be tagging out.
→ Say, Say, O Playmate: Eda's 'playmate' is going to be impersonating her apprentice/child Luz. Being able to communicate with people in other dimensions via appearing in reflective surfaces is something she's done in the past in canon--making it just plausible enough that Eda can't risk not following her, right?
I'm not sure if I want someone to successfully convince her it's a trick while it's happening or if I want her to get as far as finding a mirror shard and then find out others were seeing things. Maybe the latter, since that'll upset her even more.
This is one I'm most excited about though, so please toss ideas my way!
→ Let's Have a Tea Party: Probably just tagging out for this one.
Re: Ilya
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→ Housing: ADI
→ What ADI Department(s) Does the Character Work In?: facilities / security
→ Permissions: HERE
→ Handle With Care: He's gonna look for the deer. He's gonna be out past curfew with a pack on him and a rolled sleeping bag because by God he is not letting a curfew hold him back on some magical thing that's supposedly hurting random innocents. Even if that thing is a monster. Off the top of my head I'm imagining him collecting and exterminating bugs, then going after the deer because it's gone after too much people, and then inevitably having to lick his wounds because even his powers can't keep him from getting his ass kicked by a freak thing. (At least it's enough to help him survive.)
→ Shipping and Handling: Glad to have him save anyone from drowning! The reports will have him hanging around the area around sunset to early-ish evening occasionally with some fast food and coffee on him, so any poor, hapless soul that gets dragged into the water can be pulled back with some effort
and his powers.→ Say, Say, O Playmate: Takayuki can help anyone who gives off the impression of needing help, so off the top of my head I think it'd be neat if he got led around by something that resembles a person someone else knows. We can handwave him leaving some kind of description of his playmate on the network or something like "have you seen this missing person" because he's sure he's being haunted by a ghost, and then engage in shenanigans together? Either way, he won't touch the mirror fragment himself, but if your character wants to, then by all means.
→ Let's Have a Tea Party: Takayuki will be helping with collecting dolls, and will conveniently take those grabby claw reachy things with him-- perks of being in Facilities. After that, the man'll wake up drowning and puke out seawater a couple of times. This is bad considering he's not above taking naps outside under a nice tree in midday, but it's probably also good because if he needs CPR or anything (and he will!) he can easily be found.